Wednesday, November 24, 2010

Flash Gordon Comiquette

These are some progress shots of a 1:5 scale statue I am working on at the moment.
The sculpture is largely based on Flash Gordon as envisioned by Al Williamson for the comics of the 60's and 70's.
I was actually doing the sculpt for a competition on, but because of other pressing responsibilities I could not enter. I will, however still be completing the work and I will keep posting updates here.

Monday, November 1, 2010

Environment Design for a Television Ad

Here's an environment design that I did for the new Telkom Emoticon ad that's running on television now.
The concept was art directed by the client, and the designs for the cars were supplied to me.
The flowers drove me crazy, but it was a fun job to do!

Friday, October 15, 2010

Please help support Nando's World on IndieGoGo!

Hi all

I’m, writing to let you know about the 'Nando's World' funding project on IndieGoGo.

Nando's World (the Italian adventure game I've been working on) has a funding project up and running on and needs your help and support.
Please check it out and give your support in whatever way you can, whether it be with a couple of bob, or just a link, or even just a visit to the site now and then to check on our progress!

Take a moment to check it out on IndieGoGo and share it with your friends.  You can fund creative projects and get VIP perks.  You can get insider updates and even request the project have an event in your area too.  If enough of us get behind it, we can make 'Nando's World' happen.


Monday, October 11, 2010

Storyboards on the Lane and Russell exterior shoot

Director Jason Stogsdill has shared some awesome behind the scenes shots from his short film "Lane and Russell" on his Lane and Russell Facebook Album.
I was really excited to see them using my storyboards on location in America. In the pic above one of the storyboard packs is visible on the ground by the monitor.
So now it seems I am Deon de Lange, storyboard artist. Storyboarding is an art that I am very keen on exploring in more depth and I hope to to find many more opportunities to do this type of work.

Working from afar on these boards has been surprisingly effortless as far as communication goes, and I think a lot of that had to do with the director's clear vision, passion and the ability to communicate his ideas to me clearly and easily. Jason send me so many reference photos and videos that it made me feel as though I was on set in America.

See what Jason had to say about my storyboards here.

It is an amazing experience to be a part of this film and I continue to be blown away by how lucky I am to be involved in a production with such high standards.

These behind the scenes photos are by Brice Burton Imaging.

Wednesday, October 6, 2010

A Quick Sculpture

Here's a quick creature sculpt that I just did. The idea being that I wanted to do a large, simple sculpt that I could use to learn how to cast on. This one is about 22cm tall. We call him Bob.
Check out my gallery for a full turnaround of him.

Tuesday, October 5, 2010

More Nando's World Characters Revealed

Hi all.
NHIM games has just revealed the characters from the first level of their game "Nando's World".
And that is exciting news for me, because I get to show them to you here.
I have been involved with the Italian game company for some months now, designing the characters for the game, and  I am absolutely falling in love with the world that has been created by Alberto and Eleonora.
The concept art has been handed over to the 3D artists now and I cant wait to see how it all turns out.
Spittgard the little robot is definitely my favorite.
Also be sure to check out my gallery for more images from Nando's World.

Tuesday, September 28, 2010

Lunchtime Dinosaur Sketching

Some lunchtime sketching and doodling. I've been drawing a lot of beasties lately, and this fantasy dinosaur concept is actually part of some preparation work for a sculpture I want to do.

Sunday, September 19, 2010

Cartoon Rooster Sketches

I have been so busy of late, unfortunately all most of the projects are confidential at this time, so I though I'd share something I started working on a few months back.
Some really rough initial concept doodles for a canceled project.
In this case, a very cartoony character project.
I must say, I always worry when I send out very sketchy ideas like this to a client.
Usually my work looks like the dog's breakfast before I narrow it down, choose a design and tighten up the linework!
So, yes, this would be an example of said "dog's breakfast"!

Monday, August 23, 2010


Over the last couple of weeks I've been spending large amounts of my weekend time doing the storyboards for the short film, Lane and Russell. I must say, that I have found story-boarding to be really hard, but rewarding work. More than anything, because of the pace of the work,  I think it's actually giving me valuable practice for doing comic book work, which I hope to get back to again soon.

Saturday, August 14, 2010

Game Environment Design

Development on Nando's World seems to be coming along nicely. The developer, NHIM Games, has announced that they should have a demo available by mid December 2010, and that is very exciting for me. In the meantime I will continue to design various characters for Nando's World over the next couple of weeks. I can now show you guys the environment designs that I did for Nando's World.

Read more about Nando's World on NHIM Game's development diaries.

"In a world where nature has been rebuilt by man, the last non‐cybernetic animals are confined in the Zoo‐Museums, forests and electronic trees occupy entire gray areas of the country, even the oldness has become something forgotten; become old itself and then disappeared."

Deon de Lange Environment Designeon de Lange Environment Design

Tuesday, August 3, 2010

Game Character Design

Deon de Lange Character Design
A couple of months ago, I started doing concept art for a new independent Italian game company, NHIM Games.
This project, called "Nando's World", is their first project, and it has been an absolute pleasure working with them.
Other that this design for the game's main character, I have also done some environment designs for the game, which I hope to share with you soon.
Over the next couple of months I will continue to develop characters with NHIM Games, and that is something I am very excited about and very much looking forward to.

Monday, July 26, 2010

Sculpture Update

Deon de Lange Sculpture
Okay - at last my sculpture is ready for painting. It's been a long slog. I think I started in March, but there have been some delays.
I'm very happy with how it's turning out, and I can't wait to get going on another statue so that I can use all the cool tricks I learned from my mistakes on this one.

Tuesday, July 20, 2010

Mini Carol

After watching Where the Wild Things Are, I just had to make a little Carol mini sculpture for my wife.
I loved the book as a child, and I was amazed to find the movie evoking the same feelings that I had about the book as a youngster. It was a strange, dark book, actually. The characters where love-able and scary at the same time. They were unpredictable, like they could turn on you and eat you any time.
If I have it right, Where the Wild Things Are was the book that set a new format for children's picture books and as an illustrator it will always be a book that I hold in the highest regard.
That being said, I really should get a copy...

Monday, July 19, 2010

New Concept Art

Recently I have had the pleasure of being involved with an American short film called "Lane and Russell".
I have been working with director James Stogsdill on concept art for his comedy short.
Check out the Lane and Russell production blog at

Wednesday, July 14, 2010

Back to Sculpting

At last, I'm getting a chance to resume work on my sculpture.
While I was holidaying earlier in the year and after that doing freelance work, my sculpture was sitting on the shelf, drying out.
Luckily, with some useful advice from fellow sculptors on, I managed to save it, and work is continuing...
Check the progress here...

Jumpsuit Art has a new home

Jumpsuit Art has a new home at a new hosting service provider at last, and a new blog to boot!
I will try and update the blog with older posts from my old blog as I get time, as well as regular updates on my work.

thanks for checking in